ive been doing some sculpting in blender and i run into a problem that i need a proper transformation of my object. I tried with rotation but it does not help. This is what im talking about:
I want the last horn, the big one, to actualy be like the first two horns : "MIRROR-ED" , but i seem to cannot do it right. This is what Happens when i do SHIFT+D to copy object(Duplicate)
I tried rotation, and this is kinda "best" what i can get :
Which does not look right.
So, how do i get a mirror of my right side big horn to be on left?
Actualy, the first two horns had the same problem, but its not that visable, so i left it like that. But for big one i need fix. Any help?
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$\begingroup$ perhaps duplicate then S Y -1? $\endgroup$ – moonboots Oct 19 '18 at 18:32
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$\begingroup$ You can delete the entire site of vertices of the horn you don't like and then add a mirror modifier. $\endgroup$ – Valentin Walter Oct 19 '18 at 18:36
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$\begingroup$ Okay, i just tried what moonboots said and it worked! Thank you very much! $\endgroup$ – aliasNikolaBozin Oct 19 '18 at 18:46
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$\begingroup$ Yes...I get it... But i didnt know you could do that thing like : S , Y , -1... that -1 was nonsense at first glance... But it works now fine. So i guess its answered question! :) $\endgroup$ – aliasNikolaBozin Oct 19 '18 at 18:48
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You want a mirrored copy of your horn, right? Select your horn, apply its rotation and scale with ctr A, duplicate it with a shift D (or alt D if you want a linked duplication), then press S, Y and -1, the duplication will be mirrored.