I'm trying to find a less techy alternative to render water splashes in a river than the smoke simulation.
All what i've found is tutorials to make waterfalls that have been done with the smoke simulation, where the results are awesome.
But i can't go that way, basically because i'm not Pixar and i need to have the final render (wich will be a 1 min. long animation) whitin a reasonable amount of time.
I'm trying to figure out the way it was done before simulations...I don't need it to look realistic at all.
Thanks in advance!
PD: this is totally related to this question