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I am using Blender 2.78 and as it seems I am facing the most common problem that can be. I am receiving an error: Bone heat weighting: failed to find solution for one or more bones when i try to Armature Deform: With Automatic Weights.

What I have tried so far without any success:

  1. Edit mode on the mesh and Remove Doubles - No effect.
  2. Recalculate normals - No effect
  3. Intersect (Knife) - No intersections found.

The only thing that helped me was to click Seperate By Material. After i have done this my mesh was devided into parts. Like arms, legs, torso, face, etc. All of those when select them and after that try to parent it with Armature Deform: With Automatic Weights it was working fine.

However when I've made this to all the parts into which the main mesh was devided i faced another problem which is shown here: https://www.youtube.com/watch?v=pS6I13QRhG8

Do you have any idea how can I fix the bone heat weighting or how can I fix the problem shown in the video after joining the parts of the main mesh ?

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