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I was working on a helmet model in Blender. I applied a subdivision surface modifier and I get weird spaces. What can I do to get rid of those spaces without deleting the subdivision surface modifier?

I attached some photos for reference.

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    $\begingroup$ Hi. Please upload any images using the built-in uploader. See: meta.stackexchange.com/questions/75491/… $\endgroup$ Oct 14, 2018 at 15:20
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    $\begingroup$ maybe try select all and W > Remove Doubles? $\endgroup$
    – moonboots
    Oct 14, 2018 at 15:22
  • $\begingroup$ i'm sorry for the photos,I am new to this platform.Also the W > Remove Doubles works, thank you very much. $\endgroup$
    – muhaha a
    Oct 14, 2018 at 15:32

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