I'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work
I think what this is supposed to do is to scale all the light that comes through the Z Normals?
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Sign up to join this communityI'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work
I think what this is supposed to do is to scale all the light that comes through the Z Normals?