Attached is my file. I have my rigid body constraints set up so that when I press play it sort of... kind of interacts with it? The character clips through the plane until the calve legs, then collides, and that's one problem.
But what I want to figure out is, how do I make my character collide with the plane in pose mode? I'm trying to make a running cycle and want the feet to stop and bend at it when they touch instead of clipping through. Any help?