I want to creat a hose/cable etc., which I can animate. On the net I found quite a view tutorials, but I didn't found one, which does it believeable. With "believeable" I mean: * The hose/cable does not stretch when one end is moved and the other is not. * The hose/cable moves equally: If one end moves and the other does not, the hose/cable should not bend strongly in the first view centimeters/inches at the moveing end and keep "frozen in place" for the rest of the 3meters... ;)

And not to forget: I don't want to make a diploma in animation arts for this...:) Some setups I found were way too complicate and need to be created at 0:0:0.

Is there any way to accomplish that? Is there an tutorial (which I did'nt found yet). which fits all my needs?

  • $\begingroup$ Soft Body simulation should be able to achieve what you want - see blender.stackexchange.com/questions/97749/… and blender.stackexchange.com/questions/86385/…. It's important to set the scale of the scene right for realistic interactions with gravity - ie, a 20cm piece of string will behave differently to a 20m cable. $\endgroup$ Oct 13, 2018 at 6:24
  • $\begingroup$ The problem is: I have a scene, which I dont want to rescale and possible screw up the animation data. I took a look at the blender file at the linked example: The hose looks more like being a noodle than the type of hose I am looking for: Those hoses which connects hydraulic driven parts. Those are barely influenced by gravity but by movements of their ends. $\endgroup$
    – user60781
    Oct 14, 2018 at 11:55
  • $\begingroup$ Can you share your scene or a cut down version of it? It will be easier to provide a solution if I know what limits I’m working to. $\endgroup$ Oct 14, 2018 at 12:17
  • $\begingroup$ Does this answer provide any inspiration? $\endgroup$
    – sambler
    Oct 21, 2018 at 9:23


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