Recently Blender version 2.79 and older crashes upon startup in my Windows 10 64-bit computer, and after further inspection, apparently it has something to do with the Cycles renderer. Blender 2.80, strangely enough considering it's still in alpha state, works fine, until I activate the Cycles renderer method and crashes itself too.
What I mean by crashing is the application freezes forever, making Blender prior to version 2.8 unusable in my computer. I tried fresh install from official installer, nightly build, updating the GPU driver, and nothing changed after following the troubleshoot procedure. When Blender freezes, the Task Manager shows Blender is using 25% of CPU usage and doesn't change far from that number.
--debug-all command line argument shows the program freezes after
CLEW Initialization Succeed.
I can't continue with Blender 2.8 since I'm relying on an addon that doesn't work on 2.8. So, how do I solve this problem?
- OS: Windows 10 Home 64-bit
- CPU: Intel Core i5-6200U @ 2.4GHz
- GPU: AMD Radeon R5 M330, using latest Catalyst driver