I've got two objects: a cylinder and a cone. I want the cylinder to effectively act as a constraint on the cone such that the cone is always the same distance from the cylinder and the cone is always oriented away from the center of teh cone such that the tip of the cone would be touching the cylinder, regardless of where it is moved / rotated. The two objects don't actually have to be constrained to each other, I just need the illusion of constraint. In other words, if we could accomplish the same effect on the cone without having the cylinder actually exist, that would work as well.
How can I accomplish this?