# GPU Rendering on different monitor resolution

I'm confused between two monitors, one is 1440p and the other is 2160p. So if I'm rendering with my GPU will it be slower on the 2160p monitor compared to the other?

• What do you mean "render"? If you are talking about rendered viewport preview then yes, a higher resolution monitor will have more pixels and require more processing power, thus rendering slower. For traditional rendering through F12 image size is controlled by the settings in the render panel, not monitor size. – Duarte Farrajota Ramos Oct 11 at 19:10
• The rendering has no link with your monitor sizes. Inside the render settings, only the "Resolution" does matter (size of your final image). Also, if you are talking about "3D viewport rendering" using "Cycles", it is only a preview and yes, the size of the 3D viewport area is relevant as a bigger screen will have more pixels than a smaller one. But it is not a big deal. – Yann Masoch Oct 11 at 19:17
• Sorry i should have been more specific. I was referring to the F12 render, final image. Since the load on gpu will be high on 2160p monitor compared to the other (if I'm not wrong) the render time is going to be increased, right? – AzzZy Oct 11 at 20:02