I know Blender 2.8 and EVEE is still in development, but I have strange transparency behavior while using Alpha Blend mode on texture. When I move view or camera textured object with Alpha blend mode just overlays whatever object is under it (first picture). enter image description here And if I change angle slightly (second picture) enter image description here it has normal transparency again. In alpha clip and alpha hashed blend modes transparency works properly no matter how i move the view. Is it some sorting issue withing blender?

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    $\begingroup$ I'm voting to close this question as off-topic because it is a bug on unfinished experimental development software $\endgroup$ – Duarte Farrajota Ramos Oct 10 '18 at 23:14
  • $\begingroup$ You can post this as a bug (potentially) here $\endgroup$ – Amir Oct 11 '18 at 0:41
  • $\begingroup$ No, Blender isn't finished yet, developers are aware of this. Bug reports are only open for reproducible crashes at the moment. $\endgroup$ – Duarte Farrajota Ramos Oct 11 '18 at 5:03

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