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Right now I'm trying to model the backside of the casing of this monitor

enter image description here

I have tried a NURBS surface but didn't manage to get the desired result. Then I used a regular plane which was a bit better but I couldn't figure out how to make it look smooth and "fluid". Any suggestions?

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  • $\begingroup$ Could you show all the reference photos you are working with? Or do you have the actual monitor in front of you? $\endgroup$ – Martin Z Oct 10 '18 at 6:41
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I am not sure if it is the most efficient way but it can probably be made with regular box modeling and a subsurface modifier.

enter image description here

enter image description here

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  • $\begingroup$ Thanks alot, this looks good... i will try it! $\endgroup$ – Tobesan Oct 10 '18 at 18:18

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