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I want to cut a box hole out of a mesh at 45 degrees.

I'm able to do it with a boolean modifier, but it leaves a somewhat ugly mesh.

What would be the proper clean modeling technique to achieve this result?

Thank you in advance.enter image description here

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    $\begingroup$ I would use the Knife tool in Edit mode. Note all the options that appear in the action bar while in use, snap, through etc. $\endgroup$ – rob Oct 8 '18 at 13:48
  • $\begingroup$ Is that the best way to do it? Is there a way to make knife tool cut through the entire mesh? $\endgroup$ – Remington Oct 8 '18 at 14:25
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    $\begingroup$ yes, use K to activate Knife, Z to make it cut through the mesh, and C to make it cut perpendicularly to the view X and Y (or 45°) $\endgroup$ – moonboots Oct 8 '18 at 14:27
  • $\begingroup$ Is this a final shape you need it. imgur.com/gallery/BfUAQ71 $\endgroup$ – atek Oct 8 '18 at 14:34

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