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The camera is following the path from top to the bottom, orbiting around the wires. I would like it to be focused all the time on the wires in horizontal position. Is there a way to exclude Z axis from constraint tracking or any other method that would do the trick? Hope I make myself clear enough.

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  • $\begingroup$ it looks like there's an empty, why don't you use it to keep your camera horizontal? $\endgroup$ – moonboots Oct 6 '18 at 8:22
  • $\begingroup$ camera has no constant speed. I don't want to manually animate empty every time the camera speed change. $\endgroup$ – mikez Oct 6 '18 at 11:15
  • $\begingroup$ I think the solution would be to make empty's Z location always the same as Z location of the camera. $\endgroup$ – mikez Oct 6 '18 at 14:21
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I have found the solution. All I needed to do is add constraint to empty - copy location and choose only Z location checkbox. Easy.

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