Is there a way to make the "snap element" be both vertex AND edge?
In the tutorial I'm following I need to stitch two different objects together. I do this manually by adjusting the vertices of object A to either the vertices or the edges of object B.
Currently I'm constantly switching from snap element=vertex to snap element=edge, which takes me about 1sec every time (and there are a lot of vertices..) and it would greatly improve my workflow if blender could just snap to whatever my mouse encounters (edge OR vertice).
An add-on maybe?