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How do you show the normal of a face in Blender 2.8.

It used to be in the properties panel (n to show) but now where has it gone?

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    $\begingroup$ I think this place could do with a 2.8 tag as there will be a lot of questions that relate to the new way of doing things. $\endgroup$ – sgreener Sep 28 '18 at 16:35
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Figured it out

  • Expand Overlays (top-right)
  • Tick Face Orientation

Now blue faces are one way (presume forward) and red are other (presume backwards)

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in overlay option check "Face orientation"

enter image description here

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  • $\begingroup$ that is face orientation. In this picture, "Normals" section is just below the "Measurement" section $\endgroup$ – Michael Nguyen Aug 23 at 10:50

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