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How do you show the normal of a face in Blender 2.8.

It used to be in the properties panel (n to show) but now where has it gone?

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    $\begingroup$ I think this place could do with a 2.8 tag as there will be a lot of questions that relate to the new way of doing things. $\endgroup$
    – Greener
    Sep 28, 2018 at 16:35

2 Answers 2

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Figured it out

  • Expand Overlays (top-right)
  • Tick Face Orientation

Now blue faces are one way (presume forward) and red are other (presume backwards)

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in overlay option check "Face orientation"

enter image description here

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    $\begingroup$ that is face orientation. In this picture, "Normals" section is just below the "Measurement" section $\endgroup$
    – mn.
    Aug 23, 2019 at 10:50

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