I am using this script for playing videos on planes, cubes etc. It is working fine for me, but when I send my runtime to my friends (videos included in the folder), the videos wont show up (only missing texture magenta color).

So I hope somebody can help me that I can play videos in the .exe when my friends start it.


#import GameLogic
import GameLogic

# get current scene
scene = GameLogic.getCurrentScene()

# get the current controller
controller = GameLogic.getCurrentController()

# get object script is attached to
obj = controller.owner

# check to see video has been added
if "Video" in obj:

    # get video 
    video = obj["Video"]

    # update the video 

# if video hasn't been added 

    # import VideoTexture module
    import VideoTexture

    # get matID for the movie screen    
    matID = VideoTexture.materialID(obj, "MA" + obj['material'])

    # get the texture
    video = VideoTexture.Texture(obj, matID)

    movieName = obj['movie']

    # get movie path
    movie = GameLogic.expandPath('//' + movieName)

    # get movie
    video.source = VideoTexture.VideoFFmpeg(movie)

    # set scaling
    video.source.scale = True   

    # save mirror as an object variable
    obj["Video"] = video

    # check for optional loop property
    if "loop" in obj:

        # loop it forever
        if obj['loop'] == True:
            video.source.repeat = -1

        # no looping
            video.source.repeat = 0

    # start the video

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.