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How can I use Blender Compositing, to do a fracture cube, and compositing it into a video, for example where are building or something is destroy itself.. :)

But the texture of the building in the Video should be match with the destroying cube, so it should be look like it was real happening.. :)

I hope you understand what I mean... :)

When you not understand it, then watch this video from the minute 1:10.15, where he is "match" the texture with the ground break... :) https://www.youtube.com/watch?v=2R7N8UqT04U&list=RD2R7N8UqT04U&start_radio=1

So I hope anybody can help me? :)

Thanks for answers :D

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  • $\begingroup$ In fact its NOT clear what You wanna do, Daniel. I saw the video and the only thing texture-related is the plane of the road. You want to texture the cube like the road is or what exactly? Cause if You only need the breaking object to "as if" cast shadows on the real-life footage then "Shadow Catcher" plane is your thing. $\endgroup$ – Jan Matys Sep 26 '18 at 18:31
  • $\begingroup$ yes I want to texturing the cube like the road :) $\endgroup$ – Daniel Voloshkevych Sep 27 '18 at 18:15
  • $\begingroup$ If U have already some progress please post here your .blend file. So to break things out ... U want the cube look like the road, the cube cast the shadow on the road or both? No matter what Yo answer is without the scene its complicated and in fact if U want to texture an object to look like something in the "real" footage/photo U simply have to make the texture/material which is sometimes a real pain. But if U send the scene I will take a look bro ;). Use this (blend-exchange.giantcowfilms.com) $\endgroup$ – Jan Matys Sep 27 '18 at 22:40
  • $\begingroup$ Sorry, my englisch is not so good to explain things in englisch... :) $\endgroup$ – Daniel Voloshkevych Sep 28 '18 at 13:01
  • $\begingroup$ I will send you the file :) I would like to make a ground break like during an earthquake :) $\endgroup$ – Daniel Voloshkevych Sep 28 '18 at 13:02

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