I have a game set up that involves users selecting objects and text.
The text is contained in a separate scene with text objects which are parented to planes that have MouseOver Sensors.
The problem I am having is that if an object appears behind some text, when the user clicks on that text the game selects both the text and the object.
In this case I want the game to only select the text i.e. I want the text object to obstruct the rays to the object.
I imagine there's a setting to do this? But I can't seem to find it...