I'm trying to render a model using Freestyle and export it using Freestyle SVG Export. Unfortunately, when I export my model as SVG I get not only the selected mesh, but also the background of camera viewport.

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I would appreciate any help!

  • $\begingroup$ Why not adjust render resolution to match your desired render size? $\endgroup$ – Duarte Farrajota Ramos Sep 26 '18 at 11:43
  • $\begingroup$ Hey, that's a perfect solution! I was sure that only internal Freestyle settings could affect SVG outputs. Thank you. $\endgroup$ – SagRU Sep 26 '18 at 12:46

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