Is there a way to use Dynamic Paint to make a selection of vertices to then be able to delete in edit mode. I would like to use a brush to accurately select a specific shape from a dense mesh. Thanks in advance for any help.
-
1$\begingroup$ Did you trying pressing c on keyboard to select the vertices? You can change the selector size using the mouse wheel and press escape to come out of selection mode. $\endgroup$– Blender DadaistSep 25, 2018 at 9:03
1 Answer
No. While it appears to be possible at first, the data is only there during the simulation, going into edit mode clears it out.
If it suits your needs, you could dynamic paint vertex weights and use that with a mask modifier to hide part of the mesh.
I expect you will have to use border, circle or lasso selection to get the verts you want in edit mode.
-
$\begingroup$ what I was really hoping for is in fact a custom selection brush in the form of geo to make exact complex selections of another meshes vertices to then be able to delete them. I just thought Dynamics Paint might expose some way to do that. Be great to have this maybe a feature outside the existing selection methods. $\endgroup$– BopstarSep 27, 2018 at 1:53
-
$\begingroup$ @Bopstar you can use a boolean modifier to use a mesh to define the section to be removed from another, when you apply the modifier it becomes real mesh. If you think it can be a new feature, suggest it at rightclickselect. $\endgroup$– samblerSep 27, 2018 at 7:18
-
$\begingroup$ Thanks for taking the time to respond. Boolean operations messes with the geo in a way that just a straight selection would not. I might suggest it as a feature then. $\endgroup$– BopstarSep 28, 2018 at 10:01