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So in the bone constraints tab I want to make a bone_a a child of bone_root and I have to use the Make Child Of constraint in the bone constraints tab because of how my rig is, but I do not want any bones to move when I parent them initially, I want them to move when I move the bone, not when I initially parent.

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After add Child Of constrain to your bone, Make sure you press Clear Inverse then press Set Inverse button.
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