3
$\begingroup$

Hi have a mesh where each internal vertex has 6 neighbours. However there's a hole in the mesh I'd like to fill by creating a new vertex and then join the 6 closest neighbours, see picture below. Any suggestion how I can do that?

Basically I want to pass from a situation where I have the stuff in the red circle to a connectivity like the one highlighted in green.

enter image description here

$\endgroup$
6
$\begingroup$

Fill and Poke

enter image description here

  • Select the perimeter vertices (or edges) of the hole.

  • Fill with an ngon F

  • Poke the ngon ⎇ Alt P
$\endgroup$
1
$\begingroup$

To start off, select the perimeter of your hole with the edge select tool and move your cursor to it by pressing Shift+S and selecting "Cursor to Active".

enter image description here

Next you should select a similar set of triangles that will fill the hole:

enter image description here

Next press Shift+D to duplicate the faces and move them somewhere so you don't have overlapping vertices:

enter image description here

enter image description here

Next, while you have your replacement faces selected, and your 3D cursor in where it should be, Press Shift+S again and select "Selection to cursor (Offset)".

Finally, after you have everything in place, select the whole mesh with A and then press W to bring up the Specials menu and "Remove doubles".

enter image description here

If it doesn't remove any vertices, try turning up the "Merge Distance" value a little bit.

enter image description here

$\endgroup$
  • 2
    $\begingroup$ Alternatively: After you select the edges fill (F) will make an ngon face which can be poked $\endgroup$ – batFINGER Sep 18 '18 at 10:11
  • $\begingroup$ True, there are faster ways, but this method can be really easily scaled and has methods that can be used in other situations. $\endgroup$ – kanuki Sep 18 '18 at 10:14

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.