I have animated an object which I'm emitting as a particle from a plane, however the animation start is shared among every particle and I would like to randomize the start frame to create an intresting effect.
How do I do that?
Edit: This is my current solution by creating multiple objects and offsetting the animation start then group them together and using them in the particle system.
It works, but it's not very good as not every particle will show the animation as it depends in what object it picks and if the current frame corresponds to any animation that object has. If you increase the particle count it works good enought.