How can one import an object (an obj) in an Armory game while the game is running? For example, I want to import an object (car.obj) when I press a key and remove that object if I press another key. I wonder how this would be possible using a Haxe script or a logic node set up?
In case it is not possible to import an obj file directly into the scene I don’t mind converting the objects to another format that Armory supports. I just need to be able to import my objects into the game environment and remove them. Is that possible?
The closest things I found are this and this Armory example scripts but they do not import objects that are stored on disk. For my work, I need to be able to dynamically manipulate objects, store them on disk and load them into the game and these scripts seem to not be helpful for me.