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I'm trying to create a difference between two objects. Let's see my object below : enter image description here

As you can see, I get a really bad result. I would like to show you my shape before applying the boolean modifier. enter image description here

enter image description here

Any idea how to avoid this distortion ?

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    $\begingroup$ I think it gives what it is supposed to give, to have sharp edges you need to add edge loops close to the one already existing, your boolean won't do it, but could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Sep 14 '18 at 7:47
  • $\begingroup$ Thanks, in this case @miceterminator solution is working. $\endgroup$ – FrancNovation Sep 16 '18 at 8:49
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The problem is that you apply the Subdivision-surface Modifier AFTER the boolean modifier. This means the hole you try to model using the boolean gets subdivided and "distorted".

The order of modifiers matters!

enter image description here

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  • $\begingroup$ Thanks a lot, indeed it was because my boolean modifier was before the subdivision modifier. $\endgroup$ – FrancNovation Sep 16 '18 at 8:47

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