I basically want a set amount of move size like 0.1 instead of 0 which is free move. Also when I try using arrows to move points sometimes it moves it if I were to press g. How do I move it only on the xyz angles.

  • $\begingroup$ Select the object, and go to the extreme right, see the Properties panels. Select the little cube icon, then open it's Transform tab. In there are 3 transform panels, each with 3 text slots, one for each axis. (x,y,z) Left click in any one to enter a figure directly, like 0.001, or 0.1 etc. You can also use it's handles to step using a default step figure. You can also slide the values by holding Left MB down and dragging. $\endgroup$
    – Edgel3D
    Sep 13, 2018 at 2:06

1 Answer 1


You can move an object along its local axes by pressing G, Axis, Amount.
For example GY2

You can an object along it three axis by pressing G, X Amount, ↹ Tab, Y Amount, ↹ Tab, Z Amount.
For example G↹ Tab5↹ Tab3↹ Tab4.

You can move an object perpendicular to the view, by creating a camera (which starts aligned to the view), rotating the camera on the view plane, and moving the object along a cameras axis.

  1. RMB RMB select the object and snap the cursor to it ⇧ ShiftSCursor to selected.
  2. ⇧ ShiftA > Camera, to add a camera.
  3. R to rotate it.
  4. GXX0.5, to move it 0.5 along its local X axis.
  5. ⇧ ShiftS > Cursor to selected, to snap the cursor to the camera.
  6. X to delete the camera.
  7. RMB RMB click to select the object.
  8. ⇧ ShiftS > Selection to Cursor

Moving an object along an axis, whcih is perpendicular to the camera


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .