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I basically want a set amount of move size like 0.1 instead of 0 which is free move. Also when I try using arrows to move points sometimes it moves it if I were to press g. How do I move it only on the xyz angles.

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  • $\begingroup$ Select the object, and go to the extreme right, see the Properties panels. Select the little cube icon, then open it's Transform tab. In there are 3 transform panels, each with 3 text slots, one for each axis. (x,y,z) Left click in any one to enter a figure directly, like 0.001, or 0.1 etc. You can also use it's handles to step using a default step figure. You can also slide the values by holding Left MB down and dragging. $\endgroup$
    – Edgel3D
    Sep 13, 2018 at 2:06

1 Answer 1

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You can move an object along its local axes by pressing G, Axis, Amount.
For example GY2

You can an object along it three axis by pressing G, X Amount, ↹ Tab, Y Amount, ↹ Tab, Z Amount.
For example G↹ Tab5↹ Tab3↹ Tab4.

You can move an object perpendicular to the view, by creating a camera (which starts aligned to the view), rotating the camera on the view plane, and moving the object along a cameras axis.

  1. RMB RMB select the object and snap the cursor to it ⇧ ShiftSCursor to selected.
  2. ⇧ ShiftA > Camera, to add a camera.
  3. R to rotate it.
  4. GXX0.5, to move it 0.5 along its local X axis.
  5. ⇧ ShiftS > Cursor to selected, to snap the cursor to the camera.
  6. X to delete the camera.
  7. RMB RMB click to select the object.
  8. ⇧ ShiftS > Selection to Cursor

Moving an object along an axis, whcih is perpendicular to the camera

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