I'm extremely new to Blender. I've watched a few guides on modelling, rigging and animating and have made myself a character with a bunch of animations. But I'm not looking to export the model, I'm instead looking to save the animation as a batch of sprites from an isometric view.
I found this script just googling "blender render isometric". However when I run the script blender freezes for a few seconds and there's no file to be found. I don't quite understand how scripts are executed.
import bpy
from math import radians
angle = -45
axis = 2 # z-axis
platform = bpy.data.objects["RenderPlatform"]
original_path = bpy.data.scenes[0].render.filepath
for i in range(0,8):
# rotate the render platform and all children
temp_rot = platform.rotation_euler
temp_rot[axis] = temp_rot[axis] - radians(angle)
platform.rotation_euler = temp_rot;
# set the filename direction prefix
bpy.data.scenes[0].render.filepath = original_path + str(i)
# render animation for this direction
bpy.ops.render.render(animation=True)
bpy.data.scenes[0].render.filepath = original_path