I'm extremely new to Blender. I've watched a few guides on modelling, rigging and animating and have made myself a character with a bunch of animations. But I'm not looking to export the model, I'm instead looking to save the animation as a batch of sprites from an isometric view.
I found this script just googling "blender render isometric". However when I run the script blender freezes for a few seconds and there's no file to be found. I don't quite understand how scripts are executed.
import bpy from math import radians angle = -45 axis = 2 # z-axis platform = bpy.data.objects["RenderPlatform"] original_path = bpy.data.scenes.render.filepath for i in range(0,8): # rotate the render platform and all children temp_rot = platform.rotation_euler temp_rot[axis] = temp_rot[axis] - radians(angle) platform.rotation_euler = temp_rot; # set the filename direction prefix bpy.data.scenes.render.filepath = original_path + str(i) # render animation for this direction bpy.ops.render.render(animation=True) bpy.data.scenes.render.filepath = original_path