I was wondering if there was anyway to get a material that looks like the matcap in eevee's viewport.

That kind of gradient look that catches shadows really well

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    $\begingroup$ Hello! Are you interested in hair in particular? I don't know how matcaps work with hair in 2.8, but for meshes be aware that, even if it might look like it's catching shadows, it's definitely not doing it! A matcap just assigns a color to each direction of the normals of faces (which can fake light direction) but objects don't see each other, nor they see their own parts. $\endgroup$ – Nicola Sap Sep 10 '18 at 11:19
  • $\begingroup$ Yeah I basically just want a material like kind of looks like this on my hair. $\endgroup$ – Sic Sep 10 '18 at 11:31

Make Your Own MatCaps Render Cycles

In the Render Layer Node ( you just have to recharge the scene you're using )

Remember save file on .PNG Example Method MatCap enter image description here enter image description here

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