Thank you for your time.
A problem has occurred with the eyes of my character, after I apply a SoftBody effect sometimes the eyes go out of his head.
While the normal walk animation the eyes do what they should be doing. After a few tinkering and playing around with the soft body settings they all make the eyes go wonkey at times.
The eyes are there own objects, and boned to the mesh. I hope someone knows how to fix this, I am new to blender and mostly of the time I don't know what I am doing ^^;