I'm making a 2D platformer game and the character I have is similar to that of donkey kong country. When the character you are playing moves (such as donkey kong), the unplayable character (like diddy kong) follows and does exactly the same thing except a few frames later and ends up by his side again. I am going to learn python, but have not yet since I am doing school, and I have not found a way (python or no python) to get this to work. I have tried doing a slow parent, but that cuts corners and the character that is following ends up floating or dipping below ground level. Here is a quick depiction of my problem:
I would love it if someone has a solution, but if it involves python, you'll have to show me step by step how to do it. :) Thanks!
drv_delay(frame,"sphere_x", 10, var)
. I'll try and put together an answer to try and clarify for your situation. $\endgroup$