I have a scene with a sphere that has a Volume Scatter (Anisotropy 1; Density 0.1) material. When I preview it in the viewport (at 750 samples), it seems to be in the scene fine and how I like it. However, when I render the scene, the sphere just disappears, removing that volumetric effect I want.
I made sure it wasn't on a separate render layer or anything. I've done lots of research and nothing has helped.
I appreciate answers in advance!