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I have a scene with a sphere that has a Volume Scatter (Anisotropy 1; Density 0.1) material. When I preview it in the viewport (at 750 samples), it seems to be in the scene fine and how I like it. However, when I render the scene, the sphere just disappears, removing that volumetric effect I want.

I made sure it wasn't on a separate render layer or anything. I've done lots of research and nothing has helped.

I appreciate answers in advance!

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  • $\begingroup$ Assuming the sphere in question is Sphere.006, I can still see it in the render just fine. Can you see it if you append/copy/paste it into a new scene? $\endgroup$ – gandalf3 Sep 5 '18 at 23:01

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