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I want to create a material that is transparent but also has a "wet" or slimy look, like the bug in MiB 1 or the demogorgon from Stranger Things. I don't know if you could achieve this with a principled bsdf or what. Any suggestions are appreciated.

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You can use a principled BSDF and make it translucent or transparent with the transmission settings. You can also use the clearcoat settings and clearcoat normal input to make it look different outside.
principled transmission and clearcoat

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