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I'm not able to unwrap the top and the bottom of the model to put texture for some reason.

UV unwrap

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  • $\begingroup$ Welcome to the site :) Could you list the steps you are taking and explain what happens vs what you expect? $\endgroup$
    – gandalf3
    Sep 5 '18 at 1:28
  • $\begingroup$ yes your question is not clear enough, it looks like you can unwrap as shown on your UV/Image Editor window $\endgroup$
    – moonboots
    Sep 5 '18 at 9:16
  • $\begingroup$ The only thing I know is that the top and bottom had no polygons then I selected the edges and press space to searched the fill option. After that, I selected some edges and turn them red to help the unwrapping process. After that I've selected everything and pressed U and the option to unwrap. With all that, I just get the sides textured. (Sorry if there's grammar errors. English is not my first language.) $\endgroup$
    – Jer090
    Sep 5 '18 at 12:11
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I just had to not use the fill option.

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I'm newbie with unwrapping models, but everything worked out for me using U key in edit mode with all the faces of the object selected, and using smart uv unwraping of blender, i works smooth , i hope this works for you

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