This is what I'm trying to do - enter image description here


  • $\begingroup$ thanks for the link - there are definitely some nice workarounds however it doesn't fully address my issue as I need a way to snap to an intersection rather than create a vertex at that point. Though I'm ok with the proposed methods, it's still too much of a hassle. Too bad Blender doesn't have such a snapping option. $\endgroup$ – ilyak Sep 4 '18 at 12:59

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