Ok, I have been trying to maintain "static" particles, meaning they stay the same count and just vibrate in place (like atoms) - like this https://dribbble.com/shots/4936693-VR-Birds
I have achieved this by just having start and end frame be same -
My problem is clearly Im doing something wrong because maybe 5 seconds after the start/end frame, the particles freak out and move really fast away from the desired volume:
(where before they were in that box by the cursor) How can I stop them from exploding? Is it something with the lifetime?