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is it possible for me to make an object disappear by making it move through a mesh. For an example. I have a car modeling, and i want it to disappear after the end of the road. I don't want the car to suddenly disappear like turning off the visibility or restrict rendering. I want the mesh to work like a mask for the car. So that when the car go through the mesh. It will vanish. I'm sorry i am bad at explaining. I hope the image can help me a little bit.enter image description here

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  • $\begingroup$ a Boolean maybe? $\endgroup$ – moonboots Sep 2 '18 at 13:37
  • $\begingroup$ WIll it work for a moving object? $\endgroup$ – Kidz Sep 2 '18 at 14:41
  • $\begingroup$ yes of course, but you'll have to give the Boolean modifier to each object that is part of your car $\endgroup$ – moonboots Sep 2 '18 at 14:46
  • $\begingroup$ Do you need to see the newly cut faces / the inside of your car, as it disappears? Or do you plan on the angle being more or less as shown? $\endgroup$ – Robin Betts Sep 2 '18 at 16:35
  • $\begingroup$ I want the whole car to disappears as it going out of the camera. Btw i am doing a Isometric 3D modeling. $\endgroup$ – Kidz Sep 2 '18 at 16:57
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You could use a Boolean modifier:

  • Create a cube. It will be the object that will make your car disappear.
  • In the Properties panel > Object > Display, choose Maximum Draw Type > Wire. In the Properties panel > Object > Cycles Settings > Ray Visibility, disable everything. Your cube is now transparent in both Object and Render mode.
  • Select your car, give it a Boolean modifier, choose Operation > Difference, and choose the cube as the Object.
  • Now when you move your car, the part that touches the cube becomes invisible.

enter image description here

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  • $\begingroup$ Thanks a lot for the feedback. I will try to use the technique and make sure wether it will work or not. $\endgroup$ – Kidz Sep 3 '18 at 14:41

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