I'm working on a harvesting game using Unity. I've been trying to get my player to wield a picaxe I created but I have no idea how to go about this. All of the tutorials I've seen are mostly for 2 handed guns and just go about it in a totally different way. I tried doing it the normal way I get my armor to be rigged on the player, using data transfer modifier but that doesn't work also. What is the correct way to rig a weapon / tool to a players hand?