I need to (visually) flip the whole animation of a rig. As my animation is quite complex and has a lot of frames, I was going to do a simple scale X -1 on my rig, thinking that would work without any problem.
But this doesn't work as expected : among others, my hands are going totally crazy.
- I did try to scale X -1 the root bone (in pose AND object modes); and it doesn't work.
- Since my rig is parented to an empty, I also did try to scale X -1 that empty, same thing : doesn't work.
- Then while searching, I found out about this addon, FlipAnimation, which do exactly what I need. But seems it is broken since Blender v.63.
Is there an easy way to achieve this ? Thanks !