How would you remove the edges/vertices inside each cube of this object and make it truly a single mesh?

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  • $\begingroup$ Have you tried the boolean modifier? $\endgroup$
    – AshKB
    Aug 26 '18 at 5:56
  • $\begingroup$ I tried that but I need to use another mesh to apply the boolean to and my meshes are different cubes/rectangles joined together into a mesh. Does the boolean works while in edit mode? Tried using the drop pick onto a vertice in edit mode but didn't seem to select anything. Thanks! $\endgroup$ Aug 26 '18 at 18:01
  • $\begingroup$ See if this helps blender.stackexchange.com/questions/50351/… $\endgroup$
    – AshKB
    Aug 26 '18 at 18:09
  • $\begingroup$ That totally did it. Thank you very much Sir! Made it a shortcut as is real fast to work with. $\endgroup$ Aug 26 '18 at 21:53

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