I am working on a project where I need this glass material that has frosted glass on the outside. I have tried numerous node setups but they all seem to look off. I have tried glass bsdf with just about all roughnesses, glass bsdf mixed with translucency, glass shaders downloaded from the internet (like chocofurs node groups), but I can not seem to get the materials right.
Here is an imgur link to two versions that I have tried and rendered. https://imgur.com/a/kyuQ4Aj
Here is an imgur link to the actual object I'm trying to recreate. https://imgur.com/a/WpVmPJT
Any help would be greatly appreciated.