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I am doing a simple animation with smoke emitting from a circle on top of the chimney, but it is not behaving like it should. I have initial velocity off. The tank is going from right to left(forward) Smoke in wrong directions??

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  • $\begingroup$ Could you be more specific? Are you telling that the chimney moves from right to left and the smoke do the same, instead of going up and remaining in his X and Y position? Are there constraints/parenting anything else that could move the smoke domain? Is there wind or other phisic simulation (except for smoke)? $\endgroup$
    – mugnozzo
    Aug 23, 2018 at 17:15
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    $\begingroup$ Sorry for unspecific question. The smoke has copy location constraint with the hull. There are no other forces. The smoke behaves funny, because it generates on spot, which it hasn't reached yet for first half of animation, and than no smoke is generated for the rest of the animation. $\endgroup$
    – Mato098
    Aug 23, 2018 at 18:29
  • $\begingroup$ Ok! Thanks for the details... I'm trying to figure out how can it happen but at the moment I don't find a possible cause of it. Would it be possible for you to share the file or (if you can't) to share a similar file that replicates the problem? $\endgroup$
    – mugnozzo
    Aug 24, 2018 at 10:19
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    $\begingroup$ Allright, so i fixed it. Instead of adding constraint to the emmiter itself, i made it a child of another object with the location constraint. Works just fine $\endgroup$
    – Mato098
    Aug 26, 2018 at 10:13
  • $\begingroup$ Good! Glad to hear it. $\endgroup$
    – mugnozzo
    Aug 27, 2018 at 11:13

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