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hello i'm working in cycles blender and the changes i made to my eyebrows in node show in the material viewport but not the render viewport, screens below. any suggestions? i don't think i unwrapped anything, is this causing the issue? i'm new to cycles, thank you in advance.

enter image description here

enter image description here

EDIT:::

i fixed it somewhat, but do you notice the lightening of the skin color around the eyebrow? anyone know how to fix this part? enter image description here

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  • $\begingroup$ about the eyebrow, I'm not sure about your node organization, maybe plug the Image Texture and the Transparent shader into a Mix shader, and use the alpha of the Image Texture as the factor of the shader? $\endgroup$
    – moonboots
    Aug 22, 2018 at 10:29
  • $\begingroup$ thanks moonboots this worked. tell me how i can upvote you and i shall! $\endgroup$
    – Solus Sum
    Aug 22, 2018 at 21:28

2 Answers 2

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Plug the Image Texture and the Transparent shader into a Mix shader, and use the alpha of the Image Texture as the factor of the Mix shader.

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solved, had to add in the mix shader like moonboots said enter image description here

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