So I tried making this human model from a tutorial, but when I try to texture it, the uv mapping is acting all weird. The chest area is really disproportionate from the rest of the body:
When I tell blender to unwrap everything, it makes the upper body tiles really small for some reason:
I probably just need to add some seams here an there, but I can't quite put my finger around it. How do I fix this?
Here's the blend: http://pasteall.org/blend/index.php?id=50207