2
$\begingroup$

No experience in 3d modeling what-so-ever. Trying to make a pill object. Doing this by creating a sphere, cutting off the bottom, duplicating/rotating, and connecting it to a cylinder.

I've aligned my view to the object- NUMPAD . + NUMPAD 1.

Went into Edit Mode and selected Faces.

Used Bounding Box Selection (B) to select the bottom half of the sphere.

Got some unexpected results.

selecting bottom half of sphere. selects visible bottom half and a dozen random faces above my select around the entire sphere

I can imagine why it would only select the visible side of the sphere, so I need to find a way to select through the sphere. But why would it select random faces above my selection?

Edit:

Using Wireframe does fix this.

$\endgroup$
  • 2
    $\begingroup$ Seems to be similar to blender.stackexchange.com/questions/68950/…. Selecting half of sphere in Solid shading mode, considering Limit Selection to Visible is On, is normal behaviour. Selecting any faces not under the bounding box is not normal. Make sure to update Blender to the newest version from official site, this looks like a bug $\endgroup$ – Mr Zak Aug 19 '18 at 18:07

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.