I have a surface with all vertex weith set to 1, when the object set to brush in dynamic paint came over, the vertex must be setted to weight 0. Any solution?


In Weight Tools panel in the left, there's a option "Invert", it solves your problem?

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  • $\begingroup$ I need the inversion for animation $\endgroup$ – Alfonso Annarumma Mar 27 '19 at 14:37

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