I have a problem with fluid simulation.
The project is pretty simple, I have just a domain object and an inflow object.
The inflow object is supposed to start drop oilish fluid at frame #1100 and ends after 8 seconds.
It was working almost correctly until I moved the inflow object a little (inside the domain), after that it started to act in a weird way.
The inflow seems to behave if it was a long tube (instead of a little sphere) and the fluid seems dense and is not following the initial velocity settings.
As you can see in this picture that strange long melting tube is supposed to be a flow of oil sprinking in the direction (x, -y, -z).
I've already tried to delete the bake cache, restart Blender, using different OS (Windows, Linux and macOS), but with no luck.
You can download the project file here.