I've got a code that loads textures, and determines which is what with eNUM list of texture-type. Basically, I get the right textures connected to their right slots of the material (
e.g. 29318291083.TGA goes to Normal). Now what I'm trying to do is rename them and export them out so the texture I just mentioned would come out as
I assume Blender isn't able to rename external files so I added a line that packs each texture when it loads it, so I can rename it while packed, then export as a new .TGA.
Now I got the texture's packed but I don't seem to find a way to rename a packed texture.
Any help would be very appreciated. Thanks!