How can I make a more realistic book cover shader?


close-up of a node setup

Link to texture: https://i.stack.imgur.com/nXzTw.jpg

  • 3
    $\begingroup$ This is a rather artistic question and it would be better placed on a platform like blenderartists.org. Anyway, improving realism is done by adding many small details with textures and avoiding sharp edges. $\endgroup$
    – quiliup
    Aug 15, 2018 at 18:58
  • $\begingroup$ The nodes are not readable in the provided screenshot. Could you add a close up of the nodes? $\endgroup$ Aug 15, 2018 at 19:24


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