Here we see two ways to get a UI property stored in the Scene
>>> print(scn.repGroups) <bpy_struct, RepGroup("")> >>> print(scn['repGroups']) <bpy id prop: owner="SCScene", name="repGroups", address=0x0000003F0CE7D278>
def findIt(propName): scn = bpy.context.scene return scn[propName]
I would like to access the scene/scn property by name but get returned the item like you do in a normal reference (bpy_struct NOT bpy id prop). Please advise?